December 2011
3 posts
catch{Console.Writeline("ing up");}
Long time no see!
Since I last wrote here we have completed our game “Ibsen Voyage” which you can see a short sample of in the previous post, we have also done an analysis of the arts and graphics in different games. The game I analyzed was “Team Fortress 2”, I’m not gonna go into details about that assignment.
It’s now time to right a post mortem for the last...
A short in-game video of our latest creation... →
AI? Can't be that hard can it?
So today I kept working with some navmeshing, I designed a room which I filled with navmesh for the AI to find paths on. I had my ups and downs (read “thats not entirely wrong”s and “mental breakdowns”) but when it was time to call it a day I was quite satisfied with my accomplishments. But for a newbie to get into the codes we’re modifying right now is not very easy...
November 2011
1 post
Every day I'm programming!
I’ve finally managed to get my blog up! (and there was much rejoicing)
So I should probably start by introducing myself. My name is Marcus Oldebring and I’m studying my first year of game programming at Södertörn University, Stockholm (Sweden).
This is a short list of what we’ve done so far:
A couple of board games A small serious game with the development tool Scratch Two...